v3 -> v4:
- fix collie vdi list. Don't operate on cache for it.
- make flush operation from IO to LOCAL
v2 -> v3:
- refactored the object cache code, cache_object_fd is removed
- fix oc->dirty_rb race
- donot propagate error to guests for flush operation
- implement vdi delete operation
v1 -> v2:
- free entry when add_to_dirty_rb_and_list() fails.
- use mutex instead of spin lock.
Object cache caches data and vdi objects on the local node. It is at
higher level than backend store. This extra cache layer translate gateway
requests into local requests, largely reducing the network traffic and highly
improving the IO performance.
Dirty objects will be flushed to cluster storage by 'sync' request from
guest OS.
The initial version concentrate on the simplicity. Its design is
straightforward
just add one layer in front of the backend store. So the gateway requests (from
Guest)
old path: IO req -> cluster backend store
|
v
new path: IO req -> object cache -> cluster backend store
Later we might consider other features, for e.g., cache quota for different
VDIs.
Thanks,
Yuan
Liu Yuan (8):
sheep: drive object cache to work
sheep: add red black tree library
sheep: object cache proper
sheep: teach sheep to use object cache
sheep: add flush_vdi operation
sheep: let object cache better interact with recovery logic
collie: flush the vdi before searching the object
object cache: implement vdi delete operation
collie/vdi.c | 19 ++
include/rbtree.h | 80 +++++++
include/sheepdog_proto.h | 1 +
lib/Makefile.am | 2 +-
lib/rbtree.c | 451 ++++++++++++++++++++++++++++++++++++++++
sheep/Makefile.am | 2 +-
sheep/group.c | 13 +-
sheep/object_cache.c | 510 ++++++++++++++++++++++++++++++++++++++++++++++
sheep/ops.c | 7 +
sheep/sheep_priv.h | 40 ++++
sheep/store.c | 69 ++++++-
11 files changed, 1185 insertions(+), 9 deletions(-)
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