I think what Mental is saying is that the graphics are retained in a vector
manner, not rasterized when they are drawn. Thus, it would be great to have
more access to Cairo's ability to manipulate the objects in situ instead of
having to delete and redraw the world every time something needs to change
color. :)

On Fri, Feb 22, 2008 at 9:54 PM, why the lucky stiff <
[EMAIL PROTECTED]> wrote:

> On Fri, Feb 22, 2008 at 10:04:22AM -0800, MenTaLguY wrote:
> > The general ability to have incremental update would be great (you can
> > already update some things incrementally, but not everything).
> >
> > We have a retained-mode graphics layer, after all.  It'd be nice if we
> > could really use it (and it's going to be important for performance of
> > games in the future, too).
>
> These sound like nice ideas.  Except I do not know what they mean.
>
> _why
>

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