First question:

When you run code in an 'animate' loop, does the animate loop cache all the updates until the code block finishes and then draw them to the screen, or progressively draw then straight to the display irrespective of screen refreshes and the likes? If not, could I simulate it by drawing to an ImageBlock or something like that instead? Mainly I'll just be layering images on top of each other rapidly, and maybe drawing some text and simple vectors.

Second:

Can I play with Shoes in IRB or something like it?

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