Win XP, SP2. On Sat, Jul 25, 2009 at 11:21 PM, Devyn Cairns <[email protected]>wrote:
> What version of Windows? What Service Pack? SP3 has been known to > cause some serious problems. The firewall won't affect it at all. > > On Sat, Jul 25, 2009 at 5:41 PM, Mathew Cucuzella<[email protected]> wrote: > > Yes I'm using shoes2 (Raisins). I downloaded it from shoooes.net, > > from the main page about 3 weeks ago. The hang happens at the > > end of the first screen with the progress bar (at 100%), but before > > the screen that has a form (author, version, etc.) comes up. This > > is on a work computer behind a firewall, so I thought that might > > have some effect. I wasn't sure if it was trying to contact home > > for some reason. > > > > On Fri, Jul 24, 2009 at 10:52 PM, Devyn Cairns <[email protected]> > > wrote: > >> > >> About your "hanging" issue, I believe that was fixed in Shoes 2. Are > >> you using Raisins? > >> > >> On Thu, Jul 23, 2009 at 6:22 PM, Mathew Cucuzella<[email protected]> > wrote: > >> > I made a little progress on this. The following change stopped the > >> > crash. > >> > > >> > - flow :height => 50, :margin_top => 8 do > >> > + flow :margin_top => 8, :magrin_bottom => 8 do > >> > > >> > Maybe the layout code using the lower level Windows API is causing > some > >> > problem. Does anybody have any other ideas? I would really like share > >> > this > >> > with friends at work who are all running Windows. > >> > > >> > FYI I cleaned up some of the unnecessary slots in my actual > application > >> > (not > >> > the sample above) which made the code look simpler, but had no effect. > >> > The > >> > above change stopped the crash but now the button does nothing when it > >> > is > >> > clicked. This all happens when running an EXE created under linux. If > I > >> > run > >> > my windows version of shoes2.exe, and use "Open an App" with the > source > >> > files it works perfectly. Lastly I cannot package the app under > Windows > >> > because the process hangs forever. > >> > > >> > Thanks, > >> > Mathew Cucuzella > >> > > >> > On Tue, Jul 14, 2009 at 7:24 PM, Mathew Cucuzella <[email protected]> > >> > wrote: > >> >> > >> >> Hi all, > >> >> > >> >> I have an application working on Linux but it gets an illegal memory > >> >> access when I run it on Windows XP. I've boiled the code down to this > >> >> small application. Does anything look wrong? I know all these slots > >> >> seem to be a bit much, but the real application is a little bigger > >> >> (see links at bottom). Any help would be greatly appreciated. > >> >> > >> >> Shoes.app :title => "Lat/Lon Converter", :width => 370, :height => > 160 > >> >> do > >> >> stack do > >> >> flow :height => 50, :margin_top => 8 do > >> >> flow do > >> >> stack :width => 157, :margin => 3 do > >> >> button "convert" do > >> >> debug "Input: [" + @input_area.text + "]" > >> >> end > >> >> end > >> >> @input_area = edit_line :margin_top => 3 > >> >> end > >> >> end > >> >> end > >> >> end > >> >> > >> >> Screenshot of error dialog: > >> >> http://members.cox.net/matc14/images/PosUnits_error.png > >> >> > >> >> Recreate crash by: > >> >> The app comes up with a button and an input text box. If the console > >> >> is open (ALT /) you should see a debug print of the input data each > >> >> time the button is clicked. I usually have to input some text, > >> >> cut/paste some text a few times and click the button a few times > >> >> before it crashes. Unfortunately it doesn't always happen at the > same > >> >> time. The crash usually happens while typing in the input box, but > >> >> sometimes after hitting the button also. > >> >> > >> >> Config: > >> >> Shoes Raisins, no-video version > >> >> Win XP, SP2 (behind corporate firewall) > >> >> Run shoes2.exe, then open application source > >> >> (same behavior if I make an EXE and run standalone) > >> >> > >> >> Full source code: > >> >> http://github.com/kookjr/PositionUnits/tree/master > >> >> > >> >> Screenshot of full application (not sample): > >> >> http://members.cox.net/matc14/images/mainscreen.png > >> >> > >> >> Thanks, > >> >> Mathew Cucuzella > >> >> > >> >> > >> > > >> > > >> > >> > >> > >> -- > >> ~devyn > > > > > > > > -- > ~devyn >
