I have entries in my tcrules file like the following..

1:F     10.0.0.0/24     0.0.0.0/0       tcp     4500 # Ragnarok
1:F     0.0.0.0/0       10.0.0.0/24     tcp     -       4500
1:F     10.0.0.0/24     0.0.0.0/0       udp     4500
1:F     0.0.0.0/0       10.0.0.0/24     udp     -       4500
1:F     10.0.0.0/24     0.0.0.0/0       tcp     6900 # Ragnarok
1:F     0.0.0.0/0       10.0.0.0/24     tcp     -       6900
1:F     10.0.0.0/24     0.0.0.0/0       udp     6900
1:F     0.0.0.0/0       10.0.0.0/24     udp     -       6900


I have a few questions about this.

Firstly some details about my setup.  I have approximately a 2 meg 
upstream connection from my ISP, and ration a large chunk of it to 
uploads for a dedicated upload server with low priority.  I've got a 
default chunk in the middle which is medium priority and medium 
bandwidth.  web surfing, most video games, and anything else falls into 
this category.  Then I have a high priority category with low bandwidth 
which is reserved for ssh connections, icmp, tcp syn/ack/fin, and other 
low bandwidth, high priority connections.  among them are a few games 
which I play all the time.  this is for one game in particular, but many 
of my games follow a similar pattern.

also, I'm only shaping outbound traffic.

here are my questions:

1) are the pairs of rules for the tcp source/destination pairs 
necessary, or will one pair work? (...tcp 4500/...tcp - 4500)

2) can I use one rule for tcp,udp or do I need separate rules for both.

3) can I use one rule per game and have multiple ports specified, or 
will that yield unpredictable results?  (ie: tcp 4500,6900)

I'd like to add that I've read all the howtos on the shorewall website, 
as well as reading as much of the documentation as I can understand, but 
I couldn't find a clear answer to these, and it's difficult for me to 
generate enough bandwidth to test the different configurations "on 
demand" to see if or how they work.

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