On Thu, 3 Sep 2015 09:50:21 -0700 Tom Eastep <[email protected]> wrote:

> > But now another problem - Steam sends correct broadcast, but the client PC 
> > does not see it.
> > tshark -i wlan0 -Y "tcp.port == 27036 or udp.port == 27036" on the client 
> > does not show any output,
> > while the sniffer on the sending PC shows outgoing broadcasts. What could 
> > be wrong?
> 
> No idea.

I changed traffic direction - started Steam on the previous client PC, so that 
it is now the sending one.
It has only the one network interface, so no netns is used. Broadcast is seen 
by the receiving PC
(previous sending PC).
I examined traffic dump with a sniffer - the broadcast packet has Dst IP 
192.168.1.255 and MAC ff:ff:ff:ff:ff:ff.

Now I changed direction back again. The broadcast packet has Dst IP 
192.168.1.255 and MAC 00:1b:21:0e:xx:xx.
It is the MAC of my local ethernet interface. How do I make it 
ff:ff:ff:ff:ff:ff?

For the reference, the shorewall rule is:
DNAT    loc     loc:192.168.1.255       udp     27036   27036   5.20.215.255

Regards,
Nerijus

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