Am Montag, den 30.05.2011, 18:04 -0700 schrieb Lucas Beeler:
> > I'd also understand if shotwell's aim
> > was to be an iPhoto class app and
> > something like Aperture was beyond
> > its aim. Is there any stated long-term
> > philosophy on this?
> 
> Shotwell was originally conceived as an iPhoto-class, consumer-level
> photo manager. That said, we are acutely aware of the fact that there
> is no easy-to-use pro- or even pro-sumer-level photo manager on the
> GNOME desktop today. Over the long term, we'd definitely like to
> address the needs of these users, but once again, it's a question of
> resources. As far as philosophy on the future of Shotwell, check out
> the Shotwell Roadmap here:
> http://trac.yorba.org/wiki/Shotwell/Roadmap. Clearly, there are some
> features in the roadmap that target principally the pro and pro-sumer
> space, namely "GEGL or other floating-point photo pipeline."
> 
> Cheers,
> Lucas

I just discovered this discussion, and wont to add my two cents. I'm
photographer with experience but not doing many on it (so i'm not
professional by definition). I also worked with many photomanagers
including iPhoto and Aperture, and others.

In my experience:
- i make many....many photos pro session.
- i  prefer to use raw.
- after work is done: 1 session is done 2. photos are _made_, 3. good
photos are chosen, other removed, 4. composition generated by using raw
photos (light, colors corrected, ...). 5. raw photos are removed.

RAW is a temporal condition in a work flow.  So IMHO to do the steps
before the end result, speed is important. It's a pain to see how every
time the preview for RAWs regenerated.

One important thing for me is a capability to choice only RAW.
For example: Before start the work, i tag all images as "current work,
some event", after work is done i do not need RAW any more. So i choice
"current work" and remove raw. End images should be tagged as "current
work" too.

Shootwell is a collection manager, and i do not see any sense in
collecting raw.

I also thing, Shotwell should have some work flow in mind, by designing
the app. The problem of many apps is, they are set of possibilities, a
tool set. But if you do some work flaw, it is a pain in ass.

Regards,
Alexey

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