New question #171331 on Sikuli:
https://answers.launchpad.net/sikuli/+question/171331
im playing mmorpg... so i trying to make a farm that can auto fight too...
what i want is to make the 1st loop play automatically when the 2nd loop is
finish...
while not exists(manster): #(this 1st loop wont replay if the 2nd loop is
finish...)
if exists(hemp):
click(hemp)
if exists(gather):
click(gather)
if exists(lvlup):
click(lvlup)
if exists(manster):
continue
while exists(manster): #fight (this 2nd loop will trigger if the manster
appear.. the problem is when the manster died or the manster disappear the 1st
loop wont trigger anymore.. the whole loop will stop and need to play it
again..)
if exists(ready):
click(ready)
if not exists(gobs):
click(iop)
if exists(lock):
click(lock)
if exists(gobs):
click(turn)
if exists(fnsh):
click(fnsh)
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