New question #171331 on Sikuli:
https://answers.launchpad.net/sikuli/+question/171331

im playing mmorpg... so i trying to make a farm that can auto fight too... 

what i want is to make the 1st loop play automatically when the 2nd loop is 
finish...



while not exists(manster): #(this 1st loop wont replay if the 2nd loop is 
finish...)
                if exists(hemp):
                        click(hemp)
                if exists(gather):
                        click(gather)
                if exists(lvlup):
                        click(lvlup)
                if exists(manster):
                        continue
                
while exists(manster): #fight (this 2nd loop will trigger if the manster 
appear.. the problem is when the manster died or the manster disappear the 1st 
loop wont trigger anymore.. the whole loop will stop and need to play it 
again..)
 
        if exists(ready):
                click(ready)
        if not exists(gobs):
            click(iop)
        if exists(lock):
                click(lock)
        if exists(gobs):
                click(turn)
        if exists(fnsh):
                click(fnsh)

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