New question #233079 on Sikuli:
https://answers.launchpad.net/sikuli/+question/233079

Asking around a different way of doing this.

I am trying to look at the screen, decide if an image exists (from a list) and 
choose any that are there, then click "go". If none of the list items are 
there, it would execute `click("go.png")` and carry on.  If there are any list 
items there, it clicks it and then executes the `click("go.png")`

    wait("start.png", 10)
    click("start.png")
    
    class gameOne():
        def pickone():
                imageFile = ["one.png", "two.png", "three.png"]
                if exists(imageFile):
                        click(imageFile)
    click("go.png")

With this, the `click("start.png")` and `click("go.png")` work. It seems to 
just skips the class. No error is given.

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