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How Star Trek artists imagined the iPad... 23 years ago
By Chris Foresman | Last updated a day ago

One interesting characteristic of Star Trek: The Next Generation—one
that separated it from the original series and most of the early
films—was its widespread use of smooth, flat, touch-based control
panels throughout the Enterprise-D. This touch interface was also used
for numerous portable devices known as PADDs, or Personal Access
Display Devices. These mobile computing terminals bear a striking
resemblance to Apple's iPad—a mobile computing device largely defined
by its smooth, flat touchscreen interface.

To understand the thinking that led to the design of the Star Trek
PADD, we spoke to some of the people involved in production of ST:TNG
(as well as other Star Trek TV series and films), including Michael
Okuda, Denise Okuda, and Doug Drexler. All three were involved in
various aspects of production art for Star Trek properties, including
graphic design, set design, prop design, visual effects, art
direction, and more. We also discussed their impressions of the iPad
and how eerily similar it is to their vision of 24th century
technology, how science fiction often influences technology, and what
they believe is the future of human-machine interaction.

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