I think I might be working with a *different* Empire than the OP wanted ☺

What I pointed to seems to be Bright’s Empire, not Langston’s Empire which is 
what the OP was talking about.

History and development
Bright's first version was written around 1977 in the FORTRAN programming 
language for the PDP-10 computer at Caltech. This version was spread virally to 
other PDP-10s, which were common timesharing systems at the time. Later, Bright 
recoded this in assembly language on a Heathkit H-11 and made it available 
commercially. He sold two copies.
[edit]The DECUS fork
At some point, someone broke through the security systems at Caltech, and took 
a copy of the source code for the FORTRAN/PDP-10 version of the game. This code 
was continually modified, being passed around from person to person. 
Eventually, it was found on a computer in Massachusetts by Herb Jacobs and Dave 
Mitton.[4] They ported the code to the VAX/VMS operating system and, under the 
alias of "Mario DeNobili and Paulson" submitted the program to DECUS, a large 
user's group. DECUS programs were often installed on new DEC computers at the 
time of delivery, and so Empire propagated further. Eventually, Bright heard of 
this, and in 1983 contacted DECUS, who subsequently credited Bright in the 
catalog description of the program and re-added his name to the source code.


From: Dan Gahlinger [mailto:[email protected]] 
Sent: Thursday, December 15, 2011 8:56 AM
To: Shoppa, Tim; [email protected]; [email protected]
Subject: RE: [Simh] Empire game for VAX/4.xBSD

I have the actual printout of empire source code for VMS sitting next to me.
I've had it since the late 70's.

I'll need to compare it to this one, maybe see where mine came from.

thanks!
> From: [email protected]
> To: [email protected]; [email protected]
> Date: Thu, 15 Dec 2011 08:48:39 -0500
> Subject: Re: [Simh] Empire game for VAX/4.xBSD
> 
> A 1981 port of Empire to VMS...
> 
> A URL that still works today with VMS_SHARE packaged sources: 
> http://www.decuslib.com/decus/vax_games/
> 
> -----Original Message-----
> From: [email protected] [mailto:[email protected]] 
> On Behalf Of Dennis Yurichev
> Sent: Thursday, December 15, 2011 8:22 AM
> To: [email protected]
> Subject: [Simh] Empire game for VAX/4.xBSD
> 
> Hi.
> 
> I would like to compile and run very old decompiler for VAX/4.xBSD:
> http://www.program-transformation.org/Transform/DecompDecompiler
> 
> Piece of readme file:
> 
> "WHY I WROTE IT:
> 
> To decompile Peter Langston's EMPIRE game and other goodies into source form. 
> This was desired because I wanted to port the games to VMS and to fix some 
> bugs in the games."
> 
> http://www.program-transformation.org/Transform/DecompReadMe
> 
> So: I installed SIMH(VAX), I tried different versions of BSD (3BSD, 4.0BSD, 
> etc), but, C compiler in each UNIX produces such code that this ancient 
> decompiler working very unstable.
> 
> I try to reproduce all conditions where decompiler's author were at the time 
> and I want to ask, does anybody has Empire game binaries for VAX/4.xBSD 
> dating from the first half of 1980s?
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