> On Jan 27, 2016, at 3:01 PM, Tom Morris <[email protected]> wrote:
>
> On Wed, Jan 27, 2016 at 2:39 PM, Paul Koning <[email protected]> wrote:
>
> ...
> 2. Handle 8 bit color, *including* updating the look of the display
> dynamically if entries in the color map are changed. That would be harder.
> You'd have to keep a backing store of the 8-bit data, and regenerate the
> truecolor image whenever the color map is changed. Doable, but messy.
>
> Is #2 actually important in practice?
>
> Yes. That's how the X Window System works. Apps can use the color map for
> animation and other effects.
Ok, makes sense.
> I can't imagine doing SIMH emulation of the QDSS/Drag-on chip would be a
> productive use of time. An implementation of PseudoColor visuals on
> TrueColor displays in the XServer would be more widely useful.
I wonder: doing it in XServer is the same thing as what I described for #2.
The only way to have it be simpler is with display hardware that has a color
map, and it sounds like that's no longer done. Maybe I'm confused...
A Dragon chip emulation would enable running VAX display software. X of
course, but also VAXWindows if you're so inclined.
paul
_______________________________________________
Simh mailing list
[email protected]
http://mailman.trailing-edge.com/mailman/listinfo/simh