> On Jan 27, 2016, at 3:01 PM, Tom Morris <[email protected]> wrote:
> 
> On Wed, Jan 27, 2016 at 2:39 PM, Paul Koning <[email protected]> wrote:
> 
> ...
> 2. Handle 8 bit color, *including* updating the look of the display 
> dynamically if entries in the color map are changed.  That would be  harder.  
> You'd have to keep a backing store of the 8-bit data, and regenerate the 
> truecolor image whenever the color map is changed.  Doable, but messy.
> 
> Is #2 actually important in practice?
> 
> Yes.  That's how the X Window System works.  Apps can use the color map for 
> animation and other effects.

Ok, makes sense.

> I can't imagine doing SIMH emulation of the QDSS/Drag-on chip would be a 
> productive use of time.  An implementation of PseudoColor visuals on 
> TrueColor displays in the XServer would be more widely useful.

I wonder: doing it in XServer is the same thing as what I described for #2.  
The only way to have it be simpler is with display hardware that has a color 
map, and it sounds like that's no longer done.  Maybe I'm confused...

A Dragon chip emulation would enable running VAX display software.  X of 
course, but also VAXWindows if you're so inclined.

        paul


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