canvas 3d is very much wip,
http://blog.vlad1.com/category/mozilla/canvas-3d/ is what I came up with how
we make progress on the mozilla side.

It's going to be a while 'til users will have that on their machines.

Depending on the complexity of your data and its presentation, you can
either go server side or do the 3d->2d mapping in js on the client.

Axel

2009/9/9 Niels Mayer <[email protected]>

> In the course of bugfixing the timeplot widget, I've been reading through
> the sources. I noticed the following code:
> http://code.google.com/p/simile-widgets/source/browse/timeplot/trunk/src/webapp/api/scripts/plot.js
>
>
> <http://code.google.com/p/simile-widgets/source/browse/timeplot/trunk/src/webapp/api/scripts/plot.js>
>   /**
>       * Paint this plot layer
>       */
>      paint: function() {
>          var ctx = this._canvas.getContext('2d');
>
> I was wondering whether the same canvas used by Exhibit supports 3d
> plotting?Some googling suggests it does:
>
>    - http://blog.nihilogic.dk/2008/04/canvas-3d-better-textures.html
>    - http://ajaxian.com/archives/3d-canvas-in-opera
>    - http://my.opera.com/timjoh/blog/index.dml/tag/opera
>
> And the HTML 5 spec says ( see
> http://www.whatwg.org/specs/web-apps/current-work/#the-canvas-element
> and http://www.whatwg.org/specs/web-apps/current-work/#the-2d-context ):
>
> context = canvas . getContext(contextId)
>
>
>> Returns an object that exposes an API for drawing on the canvas.
>
>
>> Returns null if the given context ID is not supported.
>
>
>> This specification only defines one context, with the name "2d". If
>> getContext() is called with that exact string for its contextId argument,
>> then the UA must return a reference to an object implementing
>> CanvasRenderingContext2D. Other specifications may define their own
>> contexts, which would return different objects.
>
>
>> Vendors may also define experimental contexts using the syntax
>> vendorname-context, for example, moz-3d.
>
>
>> When the UA is passed an empty string or a string specifying a context
>> that it does not support, then it must return null. String comparisons must
>> be case-sensitive.
>
>
>> A future version of this specification will probably define a 3d context
>> (probably based on the OpenGL ES API).
>
>
> Question: How prevalent and supported is context "3d" or "moz-3d" on HTML5
> compliant browsers? Is "moz-3d" implemented on any other browsers, such as
> Safari or Chrome?
> And what about IE support for this graphics context? What's the performance
> like?
>
> Would it be unwise to extend exhibit to do a 3d plot out of JavaScript? In
> other words, am I better off converting the data I want to visualize in 3d
>  into an image on the server-side? Or is it worth pursuing plotting the data
> on the client side using a 3d context in Canvas (which would be nice, e.g.
> to be able to change facets and have them render directly in canvas).
>
> Have any 3d plotting extensions been integrated into Exhibit? E.g.
> something like  the timeplot extension that uses 3d graphics to represent
> multiple separate datasets -- the time-axis
> continues to be the X-axis; however, instead of the current approach of
> layering each related dataset into the same 2d canvas using colors/fills,
> the Z-axis would be used to generate 3d depth cues.
>
> Thanks in advance for any insights or help you can provide.
>
> -- Niels
> http://nielsmayer.com
>
>
> >
>

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