>Feeling pretty optimistic at this point,  I launched a copy of 
>BatonMail configured to receive on port 24, and configured my 
>outgoing port hacked copy of SIMS to send to its own IP address.

If no one comes up with a way to get SIMS to ignore the looping, let me 
know and I'll make a custom build of Baton Mail that doesn't do the local 
IP check.

You just have to be aware that if Baton Mail isn't doing a local IP 
check, and you use the Default Account (which I assume you will as you 
want it to relay everything that SIMS has), then Baton Mail essentially 
becomes an Open Relay. The Open Relay issue is why I make it check that 
the connecting IP is the same as its own (the common user will be on a 
public IP, and I didn't want Baton Mail users to suddenly find themselves 
the target of spammers).

This open relay is ok, as long as you make sure Baton Mail isn't 
reachable from the outside world. From the looks of your IPs, you are on 
a local NAT'd network, so you may be safe. I'll have to leave it up to 
you to decide if you are or are not safe to let Baton Mail be an open 
relay.

Just let me know if you want/need the custom build. It won't take me very 
long to comment out the code that checks for the IP and recompile.

-chris
<http://www.mythtech.net>


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