> -----Original Message-----
> From:
> [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]
> u.org] On Behalf Of Onno Kortmann
> Sent: Monday, August 13, 2007 11:19 AM
> To: simulavr-devel@nongnu.org
> Subject: Re: [Simulavr-devel] simulavrxx plugin interfaces
>
> Hi,
> Am Montag, 13. August 2007 15:57 schrieb David Carr:
> > As far as I can tell there are two mechanisms to simulating hardware
> > outside the device - C++ modules like the lcd and modules written in
> > another language that connect via some sort of network socket.  Does
> > anyone have any more example code or documentation that
> they can share
> > regarding these two mechanisms.  One thing, I'd like to
> know for example
> > is how to actually "hook-in" a module like the lcd module I
> saw in the
> > source directory.  I gather that its probably done via the scripting
> > interface but that's all I've got so far.
> Well, I wrote a short patch for simulavrxx a while ago that
> allows it to
> interface with icarus verilog.

Interesting! How are you using this setup?

Eric Weddington




_______________________________________________
Simulavr-devel mailing list
Simulavr-devel@nongnu.org
http://lists.nongnu.org/mailman/listinfo/simulavr-devel

Reply via email to