> -----Original Message----- > From: > [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] > u.org] On Behalf Of Onno Kortmann > Sent: Monday, August 13, 2007 11:19 AM > To: simulavr-devel@nongnu.org > Subject: Re: [Simulavr-devel] simulavrxx plugin interfaces > > Hi, > Am Montag, 13. August 2007 15:57 schrieb David Carr: > > As far as I can tell there are two mechanisms to simulating hardware > > outside the device - C++ modules like the lcd and modules written in > > another language that connect via some sort of network socket. Does > > anyone have any more example code or documentation that > they can share > > regarding these two mechanisms. One thing, I'd like to > know for example > > is how to actually "hook-in" a module like the lcd module I > saw in the > > source directory. I gather that its probably done via the scripting > > interface but that's all I've got so far. > Well, I wrote a short patch for simulavrxx a while ago that > allows it to > interface with icarus verilog.
Interesting! How are you using this setup? Eric Weddington _______________________________________________ Simulavr-devel mailing list Simulavr-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/simulavr-devel