In one of my previous projects I used a 2^22Hz crystal. The frequency is 4.194304MHz. So, if there is an alternative input with floating point is implemented 1Hz as the last digit is necessary. > > Follow-up Comment #3, patch #7034 (project simulavr): > > > %1.4f might leave off a couple significant digits. > > I'd use %1.6f . > > Are there crystals with that much digits? See above. > Are they used? Guess...
> Are they worth the clutter? Sure > (I suppose no crystals with 0.1 Hz resolution exist.) ?? ______________________________________________________ GRATIS für alle WEB.DE-Nutzer: Die maxdome Movie-FLAT! Jetzt freischalten unter http://movieflat.web.de _______________________________________________ Simulavr-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/simulavr-devel
