Hi, 

>No, the point is you almost always use more messages by NOT using INFO.

I think issues like that should also be documented in your draft.

>However, fewer messages and not interoperable is not as good 
>as more messages and interoperable.

Well, the initeroperability issue is still under discussion.

Regards,

Christer







> > Hi,
> > 
> >> [Moved to SIP by chair request]
> >> 
> >> MUMBLEBRATZ for UA-to-UA communication will always work if you own 
> >> the endpoints.  Might as well use INFO for MUMBLEBRATZ.
> >> 
> >> If one wants interoperable communication or if you want to deploy 
> >> equipment from more than one vendor, or at least not having to 
> >> specify exact behavior (i.e., creating your own proprietary 
> >> protocol), INFO doesn't work, as already documented.
> > 
> > If you are going to use INFO to carry videoControl 
> messages, of course 
> > those messages, and the meaning of those, must be defined and 
> > documented - in order to make them non-proprietary.
> > 
> > It's the same with ISUP. You use INFO to carry SPECIFIED ISUP 
> > messages, and endpoints supporting ISUP know the procedures how to 
> > deal with the messages, because it is defined in standard 
> documentation.
> > 
> >> For that matter, we can save a ton of messages if we drop all the 
> >> pesky negotiation in SIP.  Why bother if we just "know"
> >> what the endpoints will accept.  We just need to start sending RTP 
> >> and things will just work :-)
> > 
> > Please show me message you save by not using INFO. The 
> negotiation can 
> > in most cases be "encapsulated" in SIP messages you are 
> going to send anyway.
> > 
> > But, if you use an event based mechanism, you actually WILL 
> get more 
> > SIP messages, because you need to send the NOTIFY request(s).
> > 
> > Regards,
> > 
> > Christer
> > 
> > 
> > 
> > 
> > 
> > 
> >> 
> >> 
> >> On 7/18/07 10:10 AM, "Jesske, R" <[EMAIL PROTECTED]> wrote:
> >> 
> >>> Dear all,
> >>> I'm concerned about the discussion here and the aim of 
> the draft to 
> >>> restrict the use of INFO only to SIP-T and Q-SIG.
> >>> 
> >>> If you now change restrict the RFC2976 you will tear down each 
> >>> implementation already done based on RFC2976. Like for 
> DTMF that is 
> >>> broadly used within the world. So you are against backward
> >> compatibility?
> >>> 
> >>> The draft is claiming that INFO has to be routed over each
> >> proxy where
> >>> the INVITE is routed to. I do not know what's the problem
> >> with that. A
> >>> proxy forwards and the question is how much load will this
> >> cause. UA's
> >>> can sent re-INVITES or REGISTER, RE-REGISTER a couple of
> >> times and nobody claims that.
> >>> INFO is used for UA to UA communication so is this not
> >> proper enough
> >>> that at least the UA's will know what to do with the MIME?
> >>> INFO is ideal to sent information that has to correlate with the 
> >>> Dialog using other mechanisms like an 2nd stream like http or a 
> >>> MESSAGE or a other control protocol can not fulfil this.
> >> Even it could
> >>> be get lost when you want to traverse several SIP domains
> >> or if you interwork with the PSTN/ISDN.
> >>> 
> >>> The Example of DTMF for INFO can only be done at mid dialog.
> >>> 
> >>> Using KPML --> We have minimum 4 more Messages. No 
> additional Load?
> >>> 
> >>> 
> >>> 
> >>> Best Regards
> >>> 
> >>> Roland
> >>> 
> >>> 
> >>> 
> >>>> -----Ursprüngliche Nachricht-----
> >>>> Von: Christer Holmberg (JO/LMF)
> >>>> [mailto:[EMAIL PROTECTED]
> >>>> Gesendet: Mittwoch, 18. Juli 2007 12:18
> >>>> An: Dean Willis
> >>>> Cc: IETF Sipping List
> >>>> Betreff: RE: [Sipping] comments on draft-burger-sip-info-00
> >>>> 
> >>>> 
> >>>> 
> >>>> Hi,
> >>>> 
> >>>>>>>> - I disagree with the statement in chapter 1 regarding
> >>>> the "context
> >>>>>>>> for interpreting". The context is associated with the
> >>>> content type.
> >>>>>>>> 
> >>>>>>> 
> >>>>>>> Content type is, as I have repeatedly argued, completely
> >>>> insufficient
> >>>> 
> >>>>>>> for interpretation of context in the general case. What,
> >>>> for example,
> >>>> 
> >>>>>>> does it mean when an INFO shows up with a wav file
> >>>> attached? Play it?
> >>>>>>> Record it? Parse it using speech recognition and pass it
> >>>> to a command
> >>>> 
> >>>>>>> processor?
> >>>>>> 
> >>>>>> The dialog (you can't send INFOs out-of-dialog, as far as I
> >>>> know) will
> >>>> 
> >>>>>> be associated with an application, and if the application
> >>>> doesn't know
> >>>> 
> >>>>>> what to do with it, it can promt the user: "You have now
> >> received a
> >>>>>> file. What do you want to do with it? Save it? Play it?
> >> Display it?
> >>>>>> Delete it?".
> >>>>> 
> >>>>> And how does the receiver know what the sender intended?
> >>>>> 
> >>>>> Assume you're taking to my "phone" application. You send digits.
> >>>>> Should those be rendered to me, or fed into the user
> >> interface of a
> >>>>> phone-based game we happen to be playing?
> >>>> 
> >>>> How do you solve it with 2833?
> >>>> 
> >>>> How do you solve it with KPML?
> >>>> 
> >>>> You could even have the same problem with normal voice, e.g.
> >>>> if the game
> >>>> is controlled using voice recognition. Shall the 
> received voice be 
> >>>> fed to the speaker, or fed to the game application?
> >>>> 
> >>>> In some cases it may not matter if the data is fed to multiple 
> >>>> applications. But, if you do need to dispatch data so specific 
> >>>> applications you either need some kind of application
> >> reference, or
> >>>> you handle the dispatching locally in your device (the game 
> >>>> application can tell it wants DTMFs, and/or the device chooses - 
> >>>> either automatically or manually - which application 
> will get the 
> >>>> data etc). Or you use different SIP sessions.
> >>>> 
> >>>> In other cases you will not have the problem. For example, 
> >>>> videoControl messages would normally be fed to a video control 
> >>>> application, and nowhere else.
> >>>> 
> >>>> Regards,
> >>>> 
> >>>> Christer
> >>>> 
> >>>> 
> >>>> 
> >>>> _______________________________________________
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> >>>> 
> >>> 
> >>> 
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