On Thu, Sep 18, 2008 at 6:28 PM, Huijun Yang <[EMAIL PROTECTED]> wrote:
>>  I am investigating http://track.sipfoundry.org/browse/XECS-1615, and
>> trying to find out where park server   > initiates  media  playing request
>> in the  code. I thought ParkedCallObject::playAudio() was the one, but
>> apparently it isn't. I commented out   >  the call
>> of  ParkedCallObject::playAudio() for experiment purpose but music still
>> plays when call parked. I am not sure
>> > where  it  comes  from    and  who  initiates the play request. I must
>> have gotten into a wrong place. Does  anyone know the code better,   > and
>> point me the right direction?
>
> I got the answer. It acturely comes from ITSP's MOH server.




Astonishing! Could you share some details of how you concluded this.
Could you kill the park server ( i.e. kill -9 ) when the Music On Hold
is being played and if you do so, do you still hear the music? What
signals the ITSP to play music on hold? All I do is to re-INVITE it to
the Park Server. It does not know that it is being re-invite to the
park server. How do they figure out that its time to start playing
Music On Hold. Let me know if you want to try with another ITSP ( for
example les.net ) to check your hypothesis.



Thanks


Ranga




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> Thanks,
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> Huijun
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-- 
M. Ranganathan
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