The question I would want to ask you, is how long your provider will let a call ring before considering it not answered.
===================== Tony Graziano, Manager Telephone: 434.984.8430 sip: [email protected] Fax: 434.326.5325 Email: [email protected] LAN/Telephony/Security and Control Systems Helpdesk: Telephone: 434.984.8426 sip: [email protected] Helpdesk Contract Customers: http://support.myitdepartment.net Blog: http://blog.myitdepartment.net Linked-In Profile: http://www.linkedin.com/pub/ tony-graziano/14/4a6/7a4 On Apr 8, 2011 1:28 PM, "Matthew Kitchin (public/usenet)" < [email protected]> wrote: > Bueller?... Bueller?... Bueller?... anyone? > Fry?... Fry?... Fry?... anyone? > Just kidding. Some of you may not follow the joke. > > Can anyone else give this scenario a try just so I know it isn't only me > this is happening to? I will be glad to enter a jira at that point. > Just create a hunt group and set it to ring the phone longer than 60 > seconds. > If other don't have t his problem, I would love to know that too! > > Thanks, > Matthew > > On 4/5/2011 2:56 PM, Matthew Kitchin (public/usenet) wrote: >> I'm using 4.2.1, sipxbridge, Verizon VoIP, polycom Soundpoint 450 and >> 550 with firmware 3.2.4 >> I have a site that is dead set on their requirements, and they want >> all calls to go to all phones and ring for 2 minutes then drop the >> call if nobody answers. Fun. >> The only major issue I'm having right now is the 2 minutes. I cannot >> get the phones in the hunt group to ring longer than 60 seconds. I >> have a phantom extension set to forward to the hunt group. I set it to >> forward for 120 or even 150 seconds. I have all phones in the hunt >> group set to ring for 120 (or 150) seconds. The call still goes to the >> fallback destination right at 60 seconds. >> Googling led me to this: >> http://list.sipfoundry.org/archive/sipx-dev/msg24617.html >> "I've also confirmed this 60 second behavior spanning ringing hunt >> groups." >> Am I experiencing a known issue? Is there any fix/workaround? >> I guess I could make the fall back destination for the first hunt >> group an additional huntgroup that will go for another 60 seconds. >> That will take an already ugly setup and make it uglier. >> >> Thanks, >> Matthew >> > > _______________________________________________ > sipx-users mailing list > [email protected] > List Archive: http://list.sipfoundry.org/archive/sipx-users/
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