Hello Alexander, Looking at the patch you supplied it seem to refer to Tones (DTMF?) rather than playing a file. In my case I'm trying to play a file with sipxCallAudioPlayFileStart. Does your patch cover that case?
I am using the 'standard' version published in May - not svn. sipXcalllib has a version number of 2.9 and sipXmediaLib - Version 2.6.2 I also have access to svn (and some extra time now over Christmas) Is it worthwhile changing to the svn version? I see there a lot of changes in sipXmediaLib for instance and I'm not sure if it is safe to change just yet. If it is good to change, how do I get a 'safe' version from svn? Finally I have a problem with remote DTMF events seeming to kill local audio output. I've not quite characterised it yet but is it a known problem? Thanks Jeremy Alexander Chemeris wrote: > Hi, > > On 12/21/07, Jeremy A <[EMAIL PROTECTED]> wrote: > >> It appears to me that there is no mixing function of received audio and >> played audio within sipXtapi. >> >> The scenario is that I accept an incoming call and at some stage play an >> audio file locally only. When this occurs the incoming audio is simply >> dropped - but resumes when the audio file play has been terminated. >> >> Is there a way to enable mixing of the played audio and the incoming audio? >> > > Try attached patch and let me know will it help or not. > > PS I suppose you're using latest revision of sipXtapi branch. > > _______________________________________________ sipxtapi-dev mailing list [email protected] List Archive: http://list.sipfoundry.org/archive/sipxtapi-dev/
