Hello Alexander,

Looking at the patch you supplied it seem to refer to Tones (DTMF?) 
rather than playing a file. In my case I'm trying to play a file with
sipxCallAudioPlayFileStart.
Does your patch cover that case?

I am using the 'standard' version published in May - not svn.
sipXcalllib has a version number of 2.9 and sipXmediaLib - Version 2.6.2

I also have access to svn (and some extra time now over Christmas) Is it
worthwhile changing to the svn version? I see there a lot of changes in
sipXmediaLib for instance and I'm not sure if it is safe to change just
yet. If it is good to change, how do I get a 'safe' version from svn?

Finally I have a problem with remote DTMF events seeming to kill local
audio output. I've not quite characterised it yet but is it a known problem?

Thanks

Jeremy


Alexander Chemeris wrote:
> Hi,
>
> On 12/21/07, Jeremy A <[EMAIL PROTECTED]> wrote:
>   
>> It appears to me that there is no mixing function of received audio and
>> played audio within sipXtapi.
>>
>> The scenario is that I accept an incoming call and at some stage play an
>> audio file locally only. When this occurs the incoming audio is simply
>> dropped - but resumes when the audio file play has been terminated.
>>
>> Is there a way to enable mixing of the played audio and the incoming audio?
>>     
>
> Try attached patch and let me know will it help or not.
>
> PS I suppose you're using latest revision of sipXtapi branch.
>
>   

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