On 31 Oct 2011, at 9:17 AM, Tony Rothwell wrote: > Hey, > > I am creating an iOS app, to be available for free on the Apple App Store, > for students to use to learn how to use various HTML5 elements, starting with > the Canvas element as a programming assignment at college. It shall contain a > series of lessons, a general HTML5 reference, and a sandbox where users can > script a Canvas element on their iOS devices (and later other elements too). > While initially it shall only have lessons for the Canvas elements, I plan to > include more lessons for other elements grouped as in-app purchases (at some > insignificant cost, like $0.50 a piece, to try recover my developer license > cost, all money I get out of this app I would aim to funnel back into the > user-base one way or another). > > My overall question is, would I be able to use the HTML5 logo, or some > similar variation of it, as my app logo? I of course will note in a > disclaimer that there is no affiliation with or endorsement by the W3C, but > I'm not sure of how I would be allowed to use the W3C's HTML5 logo in my own > app. It seems fitting to use it, since that is entirely what my app is for, > and will help define that to my users from step one. > I also intend to use the logo as an exercise for students to draw in canvas > themselves, as since it will set a relevant goal and definitely leave them > very confidant and able afterwards. > > Thanks for any advice on this, I'd hate to publish the app and get a cease > and desist or something like that :P
No worries. The HTML5 logo is available under the permissive CC 3.0; see our FAQ: http://www.w3.org/html/logo/faq.html#how-licenced Ian > > Tony Rothwell > > > > > > -- Ian Jacobs ([email protected]) http://www.w3.org/People/Jacobs/ Tel: +1 718 260 9447
