Revision: 12358
          http://sourceforge.net/p/skim-app/code/12358
Author:   hofman
Date:     2021-06-22 16:21:49 +0000 (Tue, 22 Jun 2021)
Log Message:
-----------
Remove unused function to draw an add badge

Modified Paths:
--------------
    trunk/NSImage_SKExtensions.m

Modified: trunk/NSImage_SKExtensions.m
===================================================================
--- trunk/NSImage_SKExtensions.m        2021-06-22 15:52:58 UTC (rev 12357)
+++ trunk/NSImage_SKExtensions.m        2021-06-22 16:21:49 UTC (rev 12358)
@@ -214,8 +214,6 @@
 
 static inline void drawArrowCursor();
 
-static void drawAddBadgeAtPoint(NSPoint point);
-
 static void evaluateLaserPointer(void *info, const CGFloat *in, CGFloat *out);
 
 #define MAKE_IMAGE(name, isTemplate, width, height, instructions) \
@@ -2108,31 +2106,6 @@
     [arrowCursor drawAtPoint:NSMakePoint(0.0, 42.0 - [arrowCursor 
size].height) fromRect:NSZeroRect operation:NSCompositeSourceOver fraction:1.0];
 }
 
-static void drawAddBadgeAtPoint(NSPoint point) {
-    NSBezierPath *path = [NSBezierPath bezierPath];
-    [path moveToPoint:NSMakePoint(point.x + 2.5, point.y + 6.5)];
-    [path relativeLineToPoint:NSMakePoint(4.0, 0.0)];
-    [path relativeLineToPoint:NSMakePoint(0.0, -4.0)];
-    [path relativeLineToPoint:NSMakePoint(3.0, 0.0)];
-    [path relativeLineToPoint:NSMakePoint(0.0, 4.0)];
-    [path relativeLineToPoint:NSMakePoint(4.0, 0.0)];
-    [path relativeLineToPoint:NSMakePoint(0.0, 3.0)];
-    [path relativeLineToPoint:NSMakePoint(-4.0, 0.0)];
-    [path relativeLineToPoint:NSMakePoint(0.0, 4.0)];
-    [path relativeLineToPoint:NSMakePoint(-3.0, 0.0)];
-    [path relativeLineToPoint:NSMakePoint(0.0, -4.0)];
-    [path relativeLineToPoint:NSMakePoint(-4.0, 0.0)];
-    [path closePath];
-    
-    [NSGraphicsContext saveGraphicsState];
-    [[NSColor colorWithGenericGamma22White:1.0 alpha:1.0] setFill];
-    [path fill];
-    [NSShadow setShadowWithWhite:0.0 alpha:0.5 blurRadius:1.0 yOffset:0.0];
-    [[NSColor colorWithSRGBRed:0.323 green:0.433 blue:0.433 alpha:1.0] 
setStroke];
-    [path stroke];
-    [NSGraphicsContext restoreGraphicsState];
-}
-
 static void evaluateLaserPointer(void *info, const CGFloat *in, CGFloat *out) {
     static const CGFloat laserPointerRGB[21] = {1.0,      0.0,      0.0,
                                                 1.0,      0.624406, 0.0,

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