My main development machine has an NVIDIA GeForce 2 MX/MX 400 as well. CdC
renders all the planets OK.

This has to be a driver issue. Contact me offlist if you want to swap
settings.

Regards
Peter


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]
Sent: 18 January 2005 20:50
To: [email protected]
Subject: Re: [skychart-discussion] Error in planetrender




----- Original Message -----
From: "Peter Dean" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, January 17, 2005 8:50 PM
Subject: RE: [skychart-discussion] Error in planetrender


>
>
> I have a test rig running W98SSE (AMD600 w/ 256Mb RAM) with an old
> heres-one-I-found-at-the-back-of-the-cupboard-wonder-if-it-still-works ATI
> Rage 128. CdC v2.75/6 and V3 Alpha render the planets without any problems
> at all.
>
> So might not necessarily be a glscene issue - or perhaps it's specific to
> your video card.
>
> What ATI card have you got?

My video card is NVIDIA GeForce 2 MX/MX 400. Hardwareversion 161.
Datum 11.5.2004 (tt.mm.yyyy)

> Have you installed the latest video drivers?

I have downloaded the newest drivers and install it.
I must to have new install Win98SE because of a system crash.

> Which drivers have you tried running?

The newes one.

> Did you make sure that you uninstalled any previous drivers correctly?

After a system-crash I install the new drives on a new formatted HD.
I do'nt understand why planetrender.dll give me a human readybel (sorry I am
not a
nativ english speaker) error message like not enough graphic memory, this
function is not availaby (I can't install Microsoft-Office at this moment
for correct writing).

  Wolfgang







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