I know that the DiscardLevel field in the RequestImage packet is used to request different quality levels (not different texture sizes as the protocol documentation states, SL uses LRCP ordered JPEG2000 files), but i can't figure out what the values correspond to. In a typical texture download I'll see values ranging from -1 to 5. Is -1 a special value? Is there an upper limit? Does a larger number mean a lower quality layer?
John
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