It works ! There were several problems actually : VC2005 Express, llkdu.dll to remove, SL to fully uninstall. Thank you for your help !
Marine 2008/10/20 Thordain Curtis <[EMAIL PROTECTED]> > > On Sat, Oct 18, 2008 at 12:03 PM, Marine Kelley <[EMAIL PROTECTED]>wrote: > >> Hi, I have the exact same problem, after compiling 1.21.6 downloaded from >> the source downloads page, added the relevant libraries (which were working >> fine until 1.20.17, but I never tried with a 1.21.* until now), running the >> viewer crashes on startup. I am running on Windows, compiling with VC2005 >> Express, the target is "Release". >> >> My log is identical to azdel's. I'm pretty sure the artwork and other zip >> files are ok, since their names are all *viewer_1-21-r99587.zip >> >> The crash occurs within LLImageJ2C::decodeChannels(), so probably related >> to a texture decoding going nuts. >> >> Please help, I have very little time to even apply my patch to this new >> version, and cannot even make it to run from a vanilla code... Anybody found >> the solution to this problem ? >> >> Thanks in advance, >> Marine >> >> _______________________________________________ >> Policies and (un)subscribe information available here: >> http://wiki.secondlife.com/wiki/SLDev >> Please read the policies before posting to keep unmoderated posting >> privileges >> > > I also had a crash at the same point after pull changes form 1.21.6. The > 1.21 branch had thus far worked perfectly for me. Doing a quick debug > showed my error was comming up in KDU as well, so I simply removed the dll > file. Second Life is designed to use the open jpeg library when kdu is > absent. This seemed to work just fine. You might give it a try. >
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