On Monday 08 December 2008 10:06:19 pm you wrote: > On Monday 08 December 2008 09:43:24 pm you wrote: > > That's only the original default. I'm not quite sure under what > > circumstances it can change, honestly. > > > > You can see the current FOV setting, though, if you use Advanced -> > > HUD Info -> FOV. > > > > Q > > > > On Dec 8, 2008, at 7:54 PM, Khyota wrote: > > > On Monday 08 December 2008 07:35:25 pm [EMAIL PROTECTED] wrote: > > >> I'm trying to match the perspective view in Blender to the Camera > > >> view of > > >> SL. I want to say that it seems like the camera angle seems to be 75 > > >> degrees, but I can't be sure. Does anybody have some insight on this? > > > > > > llcamera.h says DEFAULT_FIELD_OF_VIEW = 60.f * DEG_TO_RAD; > > > so im > > > pretty sure its 60 :) > > > _______________________________________________ > > > Policies and (un)subscribe information available here: > > > http://wiki.secondlife.com/wiki/SLDev > > > Please read the policies before posting to keep unmoderated posting > > > privileges > > you can change it by the zoom in/out options in the tools menu > > the current min is 0.1 RAD and max is PI RAD > > this is changed in featurettes-8 to fix VWR-5241 by changing the range to > 5 -175 degrees :)
Correction, thats the View menu. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
