Well, that seems gloriously out of date, i'm going to have a play around with my own build environment and see if I can get a build up
On Sat, Jan 31, 2009 at 11:18 AM, Trent Mavendorf <[email protected]> wrote: > > > > that's the only thing I know of (but never tried): > > http://wiki.secondlife.com/wiki/User:Dzonatas_Sol/Cross_compiling_the_viewer_(i686-mingw32) > > I'd be glad if that worked btw! > > 2009/1/31 Gareth Nelson <[email protected]> >> >> Anyone got a build environment working to compile for windows on linux >> working? I have the actual cross compiler toolchain (i.e the >> mingw-gcc-w32 stuff) installed and have compiled a ton of OpenGL apps >> for windows using it - what else would be required and where would I >> need to change the cmake scripts? >> >> -- >> Please avoid sending me Word or PowerPoint attachments. >> See http://www.gnu.org/philosophy/no-word-attachments.html >> _______________________________________________ >> Policies and (un)subscribe information available here: >> http://wiki.secondlife.com/wiki/SLDev >> Please read the policies before posting to keep unmoderated posting >> privileges > > > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/SLDev > Please read the policies before posting to keep unmoderated posting > privileges > -- Please avoid sending me Word or PowerPoint attachments. See http://www.gnu.org/philosophy/no-word-attachments.html _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
