The numbers I had in my (mistakenly private) reply were describing the size of a single region on a grid of regions, as implemented in SL. My answer was also intended as a lay answer, as the term "grid" has multiple meanings and may not be necessarily interpreted by laity as a "grid computing environment"
On Wed, Feb 4, 2009 at 10:19 PM, zai <[email protected]>wrote: > eeps, that one went off list... again: > > > eerrr... I see I should clarify. > So the question I meant was: What is meant by the word "Grid" in context > to SL, in some easy understandable way so it fits in the > > https://wiki.secondlife.com/wiki/Land#Grid > > article. (Please don't answer with a link to > http://secondlifegrid.net/ ) > > We got: > Gareth: > "A collection of servers which collectively work together to provide > the services required to operate a full virtual world." > > Dahlia (off-list reply): > How about something along the lines of "A collection of 256x256x(some > big number) regions arranged on a cartesian plane which share common > back end support services such as asset and inventory storage, presence, > and communications." > > as well as the two Wikipedia links and the initial definition I used in > the article. > > I think Gareth is something intuitivly understandable although maybe not > very specific. In Dahlias version, the numbers are confusing me. Can a > grid contain of just one region? I guess it can... > > I got confused when a friend mentioned that OpenSim got StandAlone- and > Grid-mode so what is a sim _without_ a grid... Sorry to bother this list > with my pondering as it won't help with developement and is just some > documentation issue. > > Greetz, > zai > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/SLDev > Please read the policies before posting to keep unmoderated posting > privileges >
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