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It sounds like what you're looking for is client-side scripting.
Because without a script on the client side there's nothing for the in-
world object to communicate *with*.
- [sldev] Script to client channel. Dimentox
- Re: [sldev] Script to client channel. Gareth Nelson
- Re: [sldev] Script to client channel. Dimentox
- RE: [sldev] Script to client channel. Tony Dodd
- Re: [sldev] Script to client channel. Dimentox
- Re: [sldev] Script to client chan... Argent Stonecutter
- Re: [sldev] Script to client ... Dimentox
- Re: [sldev] Script to client channel. Jacek Antonelli
- Re: [sldev] Script to client channel. ordinal . malaprop
- Re: [sldev] Script to client channel. Dimentox
- Re: [sldev] Script to client channel. Henri Beauchamp
- Re: [sldev] Script to client channel. Lawson English
- Re: [sldev] Script to client chan... Ambrosia
- Re: [sldev] Script to client ... Lawson English
- Re: [sldev] Script to client chan... Henri Beauchamp
- Re: [sldev] Script to client ... Lawson English
