Open up the debug settings, and search for RenderShadowClipPlanes(?)
Put in values like 50 150 300 and you will find the distance at which shadows show to be increased, be aware tho that they might be a little more rough up close. The other settings I tinkered with, but in the end left at the default...tho you can also increase the amount of blur passes (beware FPS hits), and the strength of the blur and gaussian. > I just done getting my trunk ebuild to work. I manged to find the debug > setting on the net to turn on shadows. It works but with one problem. How can > the range be extended? Like to 1000 meters? This would make for some great > senic shots. > > -- Techwolf Lupindo _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
