I don't get it. Why would you change the build system of a 3rd party library 
for Second Life? (Other than because you really like CMake and want to write 
more CMakeLists.txt files.)

+ poppy

Philip Lowman wrote:
I've started a little open source project that some Second Life developers may be interested in which aims to make it easier to use 3rd party dependencies in Windows (either to prebuild dependencies for a project or to build and link to them inside a bigger project).

http://code.google.com/p/cmakeports/wiki/CMakePortsPlan

Obviously we're just getting started so there's not many ports there yet. The project got started when we noticed a lot of duplication of effort in the community (OSG, VTK, KDE-Windows) regarding people "CMakeifing" popular open-source projects. We'd welcome ports from the Second Life community if anyone wants to volunteer to create/maintain any.

--
Philip Lowman


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