I can consistently reproduce a 1.23-render-pipeline viewer crash, by zooming out fast while in a place with lots of textures that aren't fully loaded yet. I want to document and report this (see bottom of this email for more details), and I thought that a "Debug" build would have produced better information, so I tried to compile one.
The Linux viewers I usually make by using ./develop.py configure ./develop.py build are of the "RelWithDebInfo" build type - correct? Surely I'm doing it wrong, because both the "Debug" and the "Release" binaries I made have nearly the same size, and they provide similar logs. What is the correct way to compile a "Debug" and a "Release" viewer? Here's what I did for the "Debug" one: ./develop.py clean ./develop.py configure -DCMAKE_BUILD_TYPE:STRING=Debug ./develop.py build (previously I had already built a viewer from the same sources - that's why I didn't have to copy FMOD here) ciao, Opensource Obscure error message when crashing: 2009-03-24T22:06:43Z llrender/llvertexbuffer.cpp(1199) : error 2009-03-24T22:06:43Z ERROR: setupVertexBuffer: LLVertexBuffer::setupVertexBuffer missing required components for supplied data mask. stack_trace.log: 0: ELF(do_elfio_glibc_backtrace()+0x424) [0x9995fa8] 1: ELF(LLAppViewerLinux::handleSyncCrashTrace()+0xb) [0x99968c7] 2: ELF(LLAppViewer::handleSyncViewerCrash()+0x20) [0x84d311e] 3: ELF(LLApp::runSyncErrorHandler()+0x16) [0x9ed80ec] 4: ELF(LLApp::setError()+0x17) [0x9ed8175] 5: ELF(default_unix_signal_handler(int, siginfo*, void*)+0xd22) [0x9eda07e] 6: [0xb7ffa410] 7: ELF(LLError::crashAndLoop(std::string const&)+0x10) [0x9ee7f26] 8: ELF(errorCallback(std::string const&)+0x9f) [0x84e2dd8] 9: ELF(LLError::Log::flush(std::basic_ostringstream<char, std::char_traits<char>, std::allocator<char> >*, LLError::CallSite const&)+0x9e1) [0x9eeb5c7] 10: ELF(LLVertexBuffer::setupVertexBuffer(unsigned int) const+0x17c) [0x9b98374] 11: ELF(LLVertexBuffer::setBuffer(unsigned int)+0xbd5) [0x9b9bebb] 12: ELF(LLRenderPass::pushBatch(LLDrawInfo&, unsigned int, int)+0x13c) [0x86408c6] 13: ELF(LLRenderPass::pushBatches(unsigned int, unsigned int, int)+0x62) [0x86409f2] 14: ELF(LLRenderPass::renderTexture(unsigned int, unsigned int)+0x2e) [0x863c6ce] 15: ELF(LLDrawPoolSimple::render(int)+0x81) [0x864cf0d] 16: ELF(LLPipeline::renderGeom(LLCamera&, int)+0xd45) [0x99686cd] 17: ELF(display(int, float, int, int)+0x4050) [0x94bb04a] 18: ELF(LLAppViewer::mainLoop()+0xd25) [0x84f5ccf] 19: ELF(main+0x213) [0x999769c] 20: /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe5) [0xb6756685] 21: bin/do-not-directly-run-secondlife-bin [0x847c8e1] _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
