Hey all, I was just wondering if there was any practical reason why AppendedAcks are not zerocoded in the packet data?
Saving a few bytes means fitting more Acks into each message, potentially reducing the number of PacketAck messages being sent, which means a potentially substantial protocol overhead reduction. This could also be implemented with backward compatibility by using a new flag to indicate zerocoded appendedacks. ~T _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
