This may be a silly question, but if it compiles fine without the #include, why are you inserting the #include? And why do you have an otherwise empty .h file that just has this include in it? Where are you using this otherwise empty file?
Mike Lev Neiman wrote: > Nope, that is not the problem. I disabled warnings as errors and it > complains about errors in llxmlnode and llpermisions. Please notice > that these problems are only present if i include llviewerinventory.h. > Also I have not modified the files that generate these errors in any > way, they are official source code release. > Sincerely, > Lev A. Neiman. ... > On Mon, Apr 6, 2009 at 10:31 PM, Lev Neiman <[email protected] > <mailto:[email protected]>> wrote: > > Hello. I have successfully downloaded 1.22.11 source code and > compiled it > > using VS2005 on WinXP machine. However I have ran into a weird > problem. If > > I include a #include "llviewerinventory.h" it generates a whole > bunch of > > error messages in compiler. ... > > If I omitt the include then everything compiles fine. I am > talking about > > including this just from an otherwise empty .h file (with > macroguards). It > > wasn't empty originally but I commented everything out to find > source of the > > problem, and the source is definetly this line that > > includes llviewerinventory.h _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
