Soft wrote: > On Sat, May 23, 2009 at 4:49 PM, Feilen <feilen1...@gmail.com> wrote: > >> I think that lowering the default FOV (field of view) whenever using SL >> makes it much more immersive, however it always resets back to the >> default. Could there be a way to keep the FOV when restarting SL or even >> a slider bar in the graphics tab? That would be much better for those >> with HMDs with a set FOV, which is much lower than the default (the one >> I'm planning on obtaining is 32°). >> > > Your best approach would be filing a JIRA at http://jira.secondlife.com > > If you want to follow up with discussion, there's an sl-ux mailing > list for UI discussions
No need to do that. I already implemented both of those things in 1.23 though the slider is on the Camera & Input tab. I find it funny that you want a narrower FOV because I was always wanting a wider one, also for reasons of immersivity. Using a 32° angle would look like you're wearing binoculars! Here's a great trick that took me ages to figure out: Make your main window use the full width of your screen. Then set the height to be roughly 1/2 of the width. Then set the FOV to be nearly 180°. Note that I also fixed the bugs where you could accidentally set view angles greater than 180° which would make a mess of your view. In 1.23 you can just set the slider all the way to the max or just hit ctrl-8 until it's maxed. Enjoy! -Melinda _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges