On Sun, May 24, 2009 at 11:10:41PM -0700, Ann Otoole wrote: > When I want to see what the impact of faster texture load code is I just clear > cache and go stand in the landing of a region called "The Gor Hub". > Last time I used the OSS compile I lasted about 5 minutes I think before it > bombed out. Not even moving from the landing point. just turning in a circle.
Clearing the cache only will cause you to DOWNLOAD everything again. Of course that takes a long time. You should find a test where all the images are already in the cache, but not decoded yet. Does anyone know where I can find a description of how j2k decoding works in detail? If it is well documented, I might give it a try to write something really fast :/. -- Carlo Wood <[email protected]> _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
