Which version of Visual Studio are you running? There are some great instructions on the wiki ( http://wiki.secondlife.com/wiki/Get_source_and_compile) but it'll be a lot easier to point you to a specific set of instructions and it'll save you a lot of time searching around for them.
-Gordon Wendt On Mon, May 25, 2009 at 11:13 PM, Maya Remblai < [email protected]> wrote: > I looked in the archives but didn't see anything helpful there, so here > goes: I'd like to learn to tinker with the viewer source a bit, nothing > major, just applying patches and such. I've followed the directions on > the wiki and all seems fine until the "Building with CMake" step. It > says to run a command line, but CMake doesn't have a command line, it's > a GUI. Using the DOS prompt doesn't work. Randomly trying things made > Visual Studio start compiling, but it spit out some errors, one of which > was about a missing source file, fmod.h I believe it was. Can some one > direct me to some more detailed instructions? Ones that don't assume the > reader is already familiar with these programs? > > Environment: > Windows XP Home > CMake 2.6.4 > Latest Cygwin > Python 2.5 > Windows SDK 6.1 > DirectX SDK 9.24.1400 > I set up Cygwin, CMake, and Python according to the directions. > > Thanks > Maya Remblai > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/SLDev > Please read the policies before posting to keep unmoderated posting > privileges >
_______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
