On Wed, Jun 3, 2009 at 2:10 AM, Jan Ciger <[email protected]> wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > Carlo Wood wrote: > >> I see that *ALL* the time, with 1.22.11. >> But this issue is another if I'm correct. This is about others seeing a >> cloud. >> > > If rebake doesn't work right (I think that there was a behaviour change > in 1.23), others are not going to see you or see clouds only. >
Yes there was a change. Currently the list of ALL textures the avatar is wearing is available on the wire, to all viewers. If the agents own viewer did not do the baking correctly another viewer would fill in the gaps but only for a single discard level. The 1.23 viewer does away with this feature where a 3rd party viewer can provide a bake in preparation for the texture assets to only be given to the agents viewer, so that other viewers only ever see the completed bakes in future to provide more security for the textures and to provide more flexibility for arbitrary numbers of layers forming the bake. Also there is an UploadBakedTexture CAP now too used for sending the bake to the server instead of the old xfer system. I'm not 100% sure exactly when this CAP started being available but if it is co-incident with the 1.23/http-texture branches then this transparent avatar problem could be a problem on the server and not just the baking on the local viewer. I'm assuming the viewer is coded for a fall back to xfer if the cap is not available so an easy test may be to disable the cap and upload bakes via xfer. If this solves the problem its a server side issue. If i escape out of boost hell i will try this in some more detail _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
