Hi all devs, I read almost everything you post here and I am aware that I'm not in the average level you are. So if the question is irrelevant, please forgive me.
Is there any technical constraint to have the "Fast Pay" and the "Dialog" windows still active when we get out of a money() or listen() state? It will be technically difficult to have an internal timer, as an argument in these functions, that cleared the windows in the client side, after the timer reachs zero? Something like that: llSetPayPrice(............, integer timer); llDialog(........., integer timer); Regards to all, Agathos Frascati _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
