Nice work TechWolf, I'm a bit sceptical about any positive conclusions that might be drawn from this however.
Since 40 FPS is more than enough, I'd not be happy if the fps went from 60 to 120 at the cost of LOD or other detail (even drawing less prims due to the new limits). Therefore I think you should try to do a test where the FPS is on the low side; with 1.22.11 under 20 at least, better would be a fps of 10. Although, EVEN in that case I'd like to know how much was actually drawn on the screen (thus, not just a count of the FPS but also the number polygons being drawn and a figure that tells us that the textures look ok. Perhaps you can make a test with a static screen (just standing somewhere), so that every test can be accompanied with a screenshot that will allow us to see the differences in quality (if any). On Sun, Jun 21, 2009 at 11:12:35AM -0400, [email protected] wrote: > I worked on it some more and have created a web page with some graphs. > > http://gentoo.techwolf.net/performance/ > > --Techwolf Lupindo -- Carlo Wood <[email protected]> _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
