On Tue, Jun 23, 2009 at 11:24 AM, Colin Kern<[email protected]> wrote: > I think the logic that people are following is that since you're not > downloading the textures as fast from the server, it puts a lower load > on it. But you still have to download the same amount of data, and > does it really make that much of a difference if you do it in 5 > seconds instead of 20? I could maybe understand lag being more > "bursty" with higher bandwidths, but it seems like if you have a > fairly busy sim where avatars are teleporting in or moving around > frequently, having lower bandwidth settings increases the chances of > your download overlapping with someone else's, so the overall load on > the server evens out.
It shouldn't matter. Resident connections are all traveling over the same handful of exit interfaces. With tens of thousands of residents' connections blended together, it's not going to make a difference whether individual connections are spiky or sustained if they're pushing the same amount of data over time. That said, an awful lot of people crank the bandwidth up to 1.5mbps because they figure they have a 1.5mbit connection or better. That's often a mistake. Most ISPs overstate the capacity their networks by a good margin, and it's very unlikely that even a 3 mbit DSL connection provides highly reliable 1.5mbit downstream. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
