That doesn't seem to get in any details about actually performing
changes in the shader files themselves...


Opensource Obscure escreveu:
> On Mon, 14 Dec 2009 18:46:31 -0200, Tigro Spottystripes
> <tigrospottystri...@gmail.com> wrote:
>   
>> Is there somewhere some tutorial, with examples and all, for editing and
>> adding to the client's shaders made with people that have never done
>> this type of thing before in mind?
>>     
>
> not sure it's what you're looking for, but..
>
> How to build your own SL viewer with Experimental Projected Textures
> http://friendfeed.com/secondlife/c3a6d17b/how-to-build-your-own-sl-viewer-with
>
> here's yet another demo video I made about that
> http://www.youtube.com/watch?v=FAB4o4k31es
>
> cheers,
> Opensource Obscure
>
>   

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