That doesn't seem to get in any details about actually performing changes in the shader files themselves...
Opensource Obscure escreveu: > On Mon, 14 Dec 2009 18:46:31 -0200, Tigro Spottystripes > <tigrospottystri...@gmail.com> wrote: > >> Is there somewhere some tutorial, with examples and all, for editing and >> adding to the client's shaders made with people that have never done >> this type of thing before in mind? >> > > not sure it's what you're looking for, but.. > > How to build your own SL viewer with Experimental Projected Textures > http://friendfeed.com/secondlife/c3a6d17b/how-to-build-your-own-sl-viewer-with > > here's yet another demo video I made about that > http://www.youtube.com/watch?v=FAB4o4k31es > > cheers, > Opensource Obscure > > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges