Neil Canham wrote: > So will / does the > new WebKit-based plugin accept keyboard/mouse input from the actual 3D > surface without opening a 2D browser?
My understanding is that it is only possible if the 3D surface uses the parcel media texture, and then the keyboard/mouse information is sent only to your own plugin process. Mike _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges