On Tue, Apr 16, 2002 at 01:04:54PM +1000, Graeme Robinson wrote: > On Mon, 15 Apr 2002, Brock H. wrote: > > > My main issue is that of wine. Wine seems like a good idea but it > > never seems to work. I've seen screen shots of other people getting > > it to work but even in our local LUG I never saw any one acctually > > using it. > > the problem with Wine as I see it is that it isn't an emulator and support > for different applications is patchy. I bought Vmware a year ago and it > works brilliantly. Anything that will run under the virtual machines > installed operating system will install and function.
On the other hand, VMWare requires you to have a full install of Windows, which requires both hard disk space and also for you to own a copy of Windows. Wine is free, and aims to be able to run Windows executables without needing a copy of Windows. The drawback is, of course, that it's still a work in progress, and reimplementing the Win32 API isn't a small task... > > there any linux gamers out there who can attest to easy of use and > > usability of WineX for playing games? > > If the game is the least bit resource intensive forget using wine for > games, or vmware for that matter. Run the game natively in linux. It's > much easier than you think these days. Alternatively boot natively into > your game OS. I've seen Return to Castle Wolfenstein under Wine work better (i.e. faster framerate, with zero wierd wine bugs) than under Windows on the same computer, so your advice isn't quite correct. RtCW is an OpenGL based game, though, and so is the exception rather than the rule, as most Win32 games use DirectX/Direct3D, etc. -Andrew. -- SLUG - Sydney Linux User Group Mailing List - http://slug.org.au/ More Info: http://lists.slug.org.au/listinfo/slug
