On Mon, Jun 07, 2004 at 04:39:28PM +1000, Mary Gardiner wrote: > copyright holders earning income from granting extra licences, not > people who've signed their copyright away in exchange for royalties from > such sales.
The issue I see in this model is the problem of valuing contributions. How do I, as the mediator of this model, work out who gets what money? Purely by LoC has all the usual LoC-productivity problems[1]. $N/contribution means someone who rewrote the whole app gets $N, someone who contributed 15 patches gets $N*15. If it's on the judgement of the lead developer or something, you *will* piss off people whose contribution you don't value as highly as they do. As someone who might be in a position to implement a system of this ilk in the nearish future, I'm interested in discussion points people might like to bring to the table. - Matt [1] LoC doesn't take into account the actual difficulty of writing the code, and some people can be far more verbose than others. There's also the problem of what do you do when you throw out someone's contribution. Actually, that goes for all of the systems of value evaluation, and you have to track when someone's contribution gets superceded or purged so they stop getting paid. -- SLUG - Sydney Linux User's Group Mailing List - http://slug.org.au/ Subscription info and FAQs: http://slug.org.au/faq/mailinglists.html
