On Tue, 13 Sep 2005 18:50, Geoff Reidy wrote:
> James Gray wrote:
> > The biggest headache I've had with a 32bit app was Quake3 Arena.  But
> > that was a simple matter of unpacking the point release, creating a few
> > symlinks in the installation tree and running the installer again. 
> > Voila.  If anyone wants the specifics, e-mail me off-list.
> >
> > Cheers,
> >
> > James
>
> Actually Id released the code under the GPL not long ago, there's a
> project page for it here:
>
> http://www.icculus.org/quake3/
>
> Builds and runs nicely on Debian amd64.

Interesting.  I saw this though:
"Whats the point?
   - No random patches to make the mynx model naked, etc"

What? That's the whole reason I play Quake!! ;)

Thanks for the link.

James
-- 
On a clear disk you can seek forever.
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