On Tue, 13 Sep 2005 18:50, Geoff Reidy wrote: > James Gray wrote: > > The biggest headache I've had with a 32bit app was Quake3 Arena. But > > that was a simple matter of unpacking the point release, creating a few > > symlinks in the installation tree and running the installer again. > > Voila. If anyone wants the specifics, e-mail me off-list. > > > > Cheers, > > > > James > > Actually Id released the code under the GPL not long ago, there's a > project page for it here: > > http://www.icculus.org/quake3/ > > Builds and runs nicely on Debian amd64.
Interesting. I saw this though: "Whats the point? - No random patches to make the mynx model naked, etc" What? That's the whole reason I play Quake!! ;) Thanks for the link. James -- On a clear disk you can seek forever. -- SLUG - Sydney Linux User's Group Mailing List - http://slug.org.au/ Subscription info and FAQs: http://slug.org.au/faq/mailinglists.html
