Benno wrote:
So I think in the tradiation of anti-partterns, it is best to ask,
which code sucks and why, and then try to avoid doing that.
I recall reading something similar in a M$ publication a long time ago.
One has to go through
many iterations bad code/design before one recognises one that is good
(great ?). I guess that means
learning from others' and your own mistakes & experiences.
Hasn't made me a better developer yet, though.
Regards,
Rajnish
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