Benno wrote:

So I think in the tradiation of anti-partterns, it is best to ask,
which code sucks and why, and then try to avoid doing that.
I recall reading something similar in a M$ publication a long time ago. One has to go through many iterations bad code/design before one recognises one that is good (great ?). I guess that means
learning from others' and your own mistakes & experiences.

Hasn't made me a better developer yet, though.

Regards,
Rajnish


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