On Thu, 2009-05-14 at 18:36 +0800, Dion wrote:
> Actually its a 16:10 ratio.

Terminology is curious.

Did anyone do the arithmetic?  1920/1080 = 1.77778 = 16/9

However, that doesn't say anything about if items in a scene look blocky
or skinny - that depends on the ratio of the length and width of the
screen.  No-one said the pixels have to be square.

2c?

Kevin.

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