I saw that.  Does it also fix this problem?  The problem reported here 
occurs not when gres.conf is absent, but when it doesn't define a gpu 
resource.  The user apparently wants to mix nodes that have gpus with 
nodes that have nics but not gpus. I guess I should just try to reproduce 
it on 2.3.1 or later. 
Martin



From:   Moe Jette <[email protected]>
To:     slurm-dev <[email protected]>, [email protected], 
Date:   05/31/2012 03:30 PM
Subject:        Re: [slurm-dev] slurmd will not start with GresType=gpu



I believe this is fixed in v2.3.1.
This is from NEWS:
  -- Do not treat the absence of a gres.conf file as a fatal error on 
systems
     configured with GRES, but set GRES counts to zero.

Quoting [email protected]:

> A user has reported the following problem on 2.2.7. If gpu resources are
> enabled in slurm.conf (GresTypes=gpu) slurmd will not start on nodes 
that
> do not define a gpu resource in their local gres.conf file.  A reported
> workaround is to define a bogus gpu resource in gres.conf, but hide it
> from users by not defining it in the node properties in slurm.conf.
> I have not tried to reproduce the problem on 2.3.5 or 2.4.0-rc1. Someone
> suggested that this problem has been fixed, but I didn't see any notice 
of
> that in the NEWS file.
>
> Regards,
> Martin
>





Reply via email to