I am working in the BGQ simulator to test out new scheduling configurations and 
ran into what looks like a bug.

I created a QOS and tried to limit it to only running on 32 nodes. I tried 
setting the GrpNodes, MaxNodes and MaxNodesPerUser. None of these limits has 
the expected effect. In each case they apparently only see one node per job 
whether the job requests 1, 4 or 32 nodes. I currently have all 3 of the limits 
set to 32. I can start up to 32 jobs of any number of nodes and they will run 
concurrently. The 33rd and subsequent jobs will be held with the reason listed 
as QOSResourceLimit. I added some debug statements in slurmctld/acct_policy.c 
and found that it is indeed adding only one node per running job to the 
grp_used_nodes. When looking at the jobs using scontrol the jobs list the 
correct number of nodes but apparently the job_ptr->node_cnt always contains 1.

I am guessing this has something to with the BGQ being handled as if each 
midplane is one node for some things but using a compute node as a node in 
other places. 

I am now digging for a better way to count the number of nodes currently in use 
by a person or group. Or figuring out how scontrol shows the correct node count 
but slurmctld doesn't see it when scheduling.

Could this be a symptom of the simulator or do I need to fix this before moving 
into production?

I saw this while working with 2.5.0 and it is the same in 2.5.1.

Thanks,
Carl

-- 
Carl Schmidtmann 
Center for Integrated Research Computing 
University of Rochester 

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